About

Hull Computer Science student and cofounder of BetaJester. Follow me on twitter @adamb1234

Blog posts

Thoughts on Flow State

As I read more and more about designing and developing games, the more frequently I come across the term “flow” or ”flow state”, especially when reading about designing game mechanics for players. The goal of this form of design is to immerse the player so deeply in the world of the game that they disconnect... Continue Reading → Read more →


A return to blogging

So I may have become a little lackadaisical when it comes to blogging. My last blog post on here was back in 2016 while we were taking part in Tranzfuser. Since then a lot has happened, more than I can fit in one (or six) blog posts, so I will be continuing as though I’d... Continue Reading → Read more →


Tranzfuser – Dev Blog #5 – Features

Since my post about the midway review two weeks ago, we’ve been very busy cracking on with filling up Here There Be Monsters to the brim with details and spectacle. Unfortunately that meant I forgot to blog about what we Read more →


Tranzfuser – Dev Blog #4 – Mid-way Review

We have now reached the halfway point of our Tranzfuser programme and Here There Be Monsters is really starting to take shape. Over the last five weeks we have navigated through the muddy waters of progress and raging tides of Read more →


Tranzfuser – Dev Blog #3 – Team Building

Week 3 of Tranzfuser has been all about finding people to flesh out the skill range of our team. While the four initial members have skills in development and composition, we lacked any skills in the form of design or 3D Read more →


Tranzfuser – Dev Blog #0 – Prologue

You may have noticed I’ve been absent from this blog since Christmas. With numerous events, expo’s, meetings, contracts and having to move house twice, I unfortunately did not find any time to blog about the work I’ve been up to. That being Read more →


An Indie Christmas …

Twas the week before Christmas and all through the house Not a peripheral was stirring, not even a mouse! To a family party the developer had gone To talk of Christmas and gaming from dusk until dawn. When a Read more →


Starting up: Three key pieces of advice

This article was originally posted on Microsoft.com here. I’m reposting now for my own followers and for anyone interested who missed it the first time! Since starting a business I’ve had a few people ask me for advice and information about how Read more →